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Issue 6
John Ruskin, Our Future Voice- A Lesson in Craft and Vision
The Importance of Conversation
The Pick and Mix Device
When will interactive television deliver against its promise?
  MRA update


The Pick and Mix Device

By Natalie Turner


With a marketing and business strategy background in Internet and New Media Businesses, Natalie has developed new marketing strategies and business models for a number of networked businesses. She has also developed strategies for blue chip companies in the IT, Computing and Broadcasting industries.

I recently purchased a Treo Handspring combined PDA and smartphone. I had wanted one of these years ago, even before they were thought of, so with great excitement I got it out of the box and started to play. I had people “ooing” and “ahhing” around me, probably due more to its novelty value than anything else, but within a few days I realized there were some usability glitches; for example, how can I check my diary while using the speakerphone? Impossible. Or, why doesn’t it have the simple functionality of being able to redial the last number I had called?

“It’s a bit big and ugly”, a female friend commented, “not really the sort of thing to take out with you to a party”. I have found that I am more prone to leave it in the cloakroom when going out to a club rather than take it with me, something that I would never have done with my previous tiny Nokia phone, so maybe my female friend is right. It is a bit bulky. But, on the plus side it is great to not have to input multiple numbers into a SIM card, to be able to download and read email easily and write SMS with speed, all with one device.

As both a researcher into how people interact with devices, and a consumer of them as well, I am fascinated with how our behaviour evolves and adapts and how our expectations change over time. Now I have such functionality at my fingertips I want it to be able to do more things; I want the functionality of the device to evolve with me, as I change. Behaviour changes slowly, far slower than the ICT industry would hope for, but it does change. What is important is that products and services are not created as static entities but are able to mutate as people’s behaviour and expectations adapt. Products and services therefore take on a longer lifespan.

The challenge for manufacturers and content providers is to offer flexible functionality that can extend a person’s reach into new spaces, enabling and encouraging them to move by taking small steps to do new things. This may be a benefit discovered after the purchasing event. The instant gratification of being able to take a photograph and send it to a friend might not have been the initial trigger to buy a particular mobile phone or PDA, but the discovery that one can do this, especially if it is easy to use, can be a prompt for behavioural change. It is taking the time to think of the needs or desires that might trigger usage of functions or content access, then mapping flexible services onto these mind states that is critical. This is less about the “next big thing” and more about thinking creatively about what currently exists and then presenting it in an innovative way.

It has been a month since I bought my Treo and I’m very happy with it. I can think of a number of things I wish it would do, or at least have the capability to adapt to. At the moment my needs, as a consumer, are limited to what manufacturers think I want from the device. But what I really want is the ability to pick and mix the applications that suit my needs and lifestyle; I want a redial option, I want easy access to a headset when I view something on the Treo during a conversation, I want to try – but maybe not buy – a camera attachment. But while manufacturers still insist on selling from a product perspective, rather than a customer perspective, I guess I’ll have to keep an eye out for a model that better anticipates my needs.


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